How Simunition® Rounds Interact with MotoShot Hit-Reactive 3D Targets
Simunition® training rounds—non-lethal, low-velocity projectiles used in force-on-force law enforcement training—are essential for safely building decision-making and engagement skills.
However, their reduced energy presents unique challenges when used with hard plastic targets like MotoShot’s Hit-Reactive 3D Targets.
Sim Rounds vs. Plastic
Unlike live rounds, Simunition rounds have softer tips and lower velocity, which can lead to:
- Less kinetic impact, reducing the likelihood of visual feedback.
- Clothing interference, where garments absorb or deflect impact, particularly over curved areas like shoulders or limbs.
What Makes MotoShot 3D Targets Different
MotoShot’s 3D targets aren’t just life-sized mannequins—they feature built-in hit-reactive zones (head, chest, center mass) that are designed to react physically when struck. While optimized for live-fire, these targets can respond to Simunition if:
- The round strikes directly on an exposed reactive zone (no clothing or padding).
- The engagement occurs at close to moderate range, maximizing impact energy.
- The target surface is kept clean and unobstructed for consistent sensor response.
This ensures that even during non-lethal scenario training, users still get immediate feedback on shot placement.
Effective, Realistic Training
When configured correctly, the MotoShot Hit-Reactive 3D Target provides a level of realism that few static targets can match. It bridges the gap between safety and effective feedback by delivering hit detection, motion response, and durability—even in Simmuntion-based drills.
To get the best results, train with unclothed target zones, at appropriate ranges, and with regular target maintenance. Combined with its modular mounting and moving platform compatibility, MotoShot offers a versatile, high-fidelity training solution.